Nice and Easy Room transitions Effects for GMS 2.3
A downloadable game
Hello and Welcome!
With this package, you can make nice and easy room transitions effects with just one line of code!
There are six functions:
=> fadeIn(_duration, _color)
=> fadeOut(_room, _duration, _color)
=> circleIn(_duration, _color)
=> circleOut(_room, _duration, _color)
=> slideIn(_duration, _color)
=> slideOut(_room, _duration, _color)
The "In"s were designed when entering a room. Could be used in the Create event of a control game object or event in the create evenet of the room itself.
The "Out"s were designed to be used instead of "room_goto()" functions.
To understand each type (fade, circle and slide), I suggest that you play the demonstration. But I'll leave a brief description below:
=> "fade" -> when entering the rom will be only of the color selected, then the color will becoming transparent showing the room itself. When leaving, the opposite occurs;
=> "circle" -> when entering, a circle of the color wil shrink and then show the room. The opposite whe leaving the room.
=> "slide" -> similar to the circle, but its a rectangle moving to the right.
If you have any difficult using this asset, or have any questions, please leave a comment below.
Happy Game Making
Status | Released |
Author | PKGames |
Tags | 2D, GameMaker, Project template |
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